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#include "pixel.h"
#include <iostream>
Pixel::Pixel()
{
r = 0;
g = 0;
b = 0;
}
Pixel::Pixel(int x,int y, int z)
{
r = x;
g = y;
b = z;
}
Pixel Pixel::operator=(Pixel p)
{
r = p.r;
g = p.g;
b = p.b;
return *this;
}