#include "pixel.h" #include <iostream> Pixel::Pixel() { r = 0; g = 0; b = 0; } Pixel::Pixel(int x,int y, int z) { r = x; g = y; b = z; } Pixel Pixel::operator=(Pixel p) { r = p.r; g = p.g; b = p.b; return *this; }