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PANTALEON JEAN p2200355
scrabble-etu
Commits
29eba368
Commit
29eba368
authored
2 days ago
by
Jean Pantaleon
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chore: Add comments for clarity on game state transitions and rules
parent
9839cd61
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src/test_board.cpp
+24
-6
24 additions, 6 deletions
src/test_board.cpp
with
24 additions
and
6 deletions
src/test_board.cpp
+
24
−
6
View file @
29eba368
...
...
@@ -84,6 +84,17 @@ int main() {
std
::
vector
<
etat
>
pile_etat
=
{};
std
::
vector
<
etat
>
etats_finaux
=
{};
/**
* Attention aux mots croisés (vertical et horizontal)
*/
/**
* à rajouter dans la structure
* Rajouter direction (horizontale / verticale)
* Rajouter check bool si le plus a été joué
* spot init = point de départ de la recherche
*/
etat
etat_init
;
etat_init
.
case_jou
é
e
=
spots_valides
[
0
];
etat_init
.
lettres_jou
é
es
=
{};
...
...
@@ -107,18 +118,25 @@ int main() {
nouvel_etat
.
lettres_jou
é
es
=
etat_temp
.
lettres_jou
é
es
;
nouvel_etat
.
lettres_jou
é
es
.
push_back
(
prochain_noeud
->
val
);
for
(
int
j
=
0
;
j
<
nouvel_etat
.
lettres_jou
é
es
.
size
();
j
++
)
{
std
::
cout
<<
nouvel_etat
.
lettres_jou
é
es
[
j
];
}
std
::
cout
<<
std
::
endl
;
nouvel_etat
.
lettre_a_jouer
=
etat_temp
.
lettre_a_jouer
;
nouvel_etat
.
lettre_a_jouer
.
erase
(
nouvel_etat
.
lettre_a_jouer
.
begin
()
+
i
);
nouvel_etat
.
noeud_courant
=
prochain_noeud
;
pile_etat
.
push_back
(
nouvel_etat
);
}
/**
* Si la case n'est pas vide, on vérifie s'il y a un noeud suivant qui a la lettre de la case :
* - On avance dans l'arbre et on sauvegarde l'état
* Si la case est vide
* - et qu'on a un noeud +, on revient au point de départ
* - On joue une lettre (checker si noeud dsans gaddag et so oui
* retirer du chevalet de l'état, avancée dans le gaddag et
* dans l'espace du tableau)
*/
/**
* Si l'état est final
*/
}
}
...
...
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