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DEC(__FCC_patchlevel__) +# endif +# if defined(__fcc_version) +# define COMPILER_VERSION_INTERNAL DEC(__fcc_version) +# elif defined(__FCC_VERSION) +# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION) +# endif + + +#elif defined(__ghs__) +# define COMPILER_ID "GHS" +/* __GHS_VERSION_NUMBER = VVVVRP */ +# ifdef __GHS_VERSION_NUMBER +# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100) +# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10) +# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10) +# endif + +#elif defined(__TASKING__) +# define COMPILER_ID "Tasking" + # define COMPILER_VERSION_MAJOR DEC(__VERSION__/1000) + # define COMPILER_VERSION_MINOR DEC(__VERSION__ % 100) +# define COMPILER_VERSION_INTERNAL DEC(__VERSION__) + +#elif defined(__ORANGEC__) +# define COMPILER_ID "OrangeC" +# define COMPILER_VERSION_MAJOR DEC(__ORANGEC_MAJOR__) +# define COMPILER_VERSION_MINOR DEC(__ORANGEC_MINOR__) +# define COMPILER_VERSION_PATCH DEC(__ORANGEC_PATCHLEVEL__) + +#elif defined(__TINYC__) +# define COMPILER_ID "TinyCC" + +#elif defined(__BCC__) +# define COMPILER_ID "Bruce" + +#elif defined(__SCO_VERSION__) +# define COMPILER_ID "SCO" + +#elif defined(__ARMCC_VERSION) && !defined(__clang__) +# define COMPILER_ID "ARMCC" +#if __ARMCC_VERSION >= 1000000 + /* __ARMCC_VERSION = VRRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#else + /* __ARMCC_VERSION = VRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#endif + + +#elif defined(__clang__) && defined(__apple_build_version__) +# define COMPILER_ID "AppleClang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif +# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__) + +#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION) +# define COMPILER_ID "ARMClang" + # define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000) + # define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100) + # define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION/100 % 100) +# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION) + +#elif defined(__clang__) +# define COMPILER_ID "Clang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif + +#elif defined(__LCC__) && (defined(__GNUC__) || defined(__GNUG__) || defined(__MCST__)) +# define COMPILER_ID "LCC" +# define COMPILER_VERSION_MAJOR DEC(__LCC__ / 100) +# define COMPILER_VERSION_MINOR DEC(__LCC__ % 100) +# if defined(__LCC_MINOR__) +# define COMPILER_VERSION_PATCH DEC(__LCC_MINOR__) +# endif +# if defined(__GNUC__) && defined(__GNUC_MINOR__) +# define SIMULATE_ID "GNU" +# define SIMULATE_VERSION_MAJOR DEC(__GNUC__) +# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__) +# if defined(__GNUC_PATCHLEVEL__) +# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif +# endif + +#elif defined(__GNUC__) +# define COMPILER_ID "GNU" +# define COMPILER_VERSION_MAJOR DEC(__GNUC__) +# if defined(__GNUC_MINOR__) +# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__) +# endif +# if defined(__GNUC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif + +#elif defined(_MSC_VER) +# define COMPILER_ID "MSVC" + /* _MSC_VER = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100) +# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100) +# if defined(_MSC_FULL_VER) +# if _MSC_VER >= 1400 + /* _MSC_FULL_VER = VVRRPPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000) +# else + /* _MSC_FULL_VER = VVRRPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000) +# endif +# endif +# if defined(_MSC_BUILD) +# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD) +# endif + +#elif defined(_ADI_COMPILER) +# define COMPILER_ID "ADSP" +#if defined(__VERSIONNUM__) + /* __VERSIONNUM__ = 0xVVRRPPTT */ +# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF) +# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF) +# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF) +# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF) +#endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# define COMPILER_ID "IAR" +# if defined(__VER__) && defined(__ICCARM__) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000) +# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000) +# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__)) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100) +# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100)) +# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# endif + +#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC) +# define COMPILER_ID "SDCC" +# if defined(__SDCC_VERSION_MAJOR) +# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR) +# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR) +# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH) +# else + /* SDCC = VRP */ +# define COMPILER_VERSION_MAJOR DEC(SDCC/100) +# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10) +# define COMPILER_VERSION_PATCH DEC(SDCC % 10) +# endif + + +/* These compilers are either not known or too old to define an + identification macro. Try to identify the platform and guess that + it is the native compiler. */ +#elif defined(__hpux) || defined(__hpua) +# define COMPILER_ID "HP" + +#else /* unknown compiler */ +# define COMPILER_ID "" +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]"; +#ifdef SIMULATE_ID +char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]"; +#endif + +#ifdef __QNXNTO__ +char const* qnxnto = "INFO" ":" "qnxnto[]"; +#endif + +#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) +char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]"; +#endif + +#define STRINGIFY_HELPER(X) #X +#define STRINGIFY(X) STRINGIFY_HELPER(X) + +/* Identify known platforms by name. */ +#if defined(__linux) || defined(__linux__) || defined(linux) +# define PLATFORM_ID "Linux" + +#elif defined(__MSYS__) +# define PLATFORM_ID "MSYS" + +#elif defined(__CYGWIN__) +# define PLATFORM_ID "Cygwin" + +#elif defined(__MINGW32__) +# define PLATFORM_ID "MinGW" + +#elif defined(__APPLE__) +# define PLATFORM_ID "Darwin" + +#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32) +# define PLATFORM_ID "Windows" + +#elif defined(__FreeBSD__) || defined(__FreeBSD) +# define PLATFORM_ID "FreeBSD" + +#elif defined(__NetBSD__) || defined(__NetBSD) +# define PLATFORM_ID "NetBSD" + +#elif defined(__OpenBSD__) || defined(__OPENBSD) +# define PLATFORM_ID "OpenBSD" + +#elif defined(__sun) || defined(sun) +# define PLATFORM_ID "SunOS" + +#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__) +# define PLATFORM_ID "AIX" + +#elif defined(__hpux) || defined(__hpux__) +# define PLATFORM_ID "HP-UX" + +#elif defined(__HAIKU__) +# define PLATFORM_ID "Haiku" + +#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS) +# define PLATFORM_ID "BeOS" + +#elif defined(__QNX__) || defined(__QNXNTO__) +# define PLATFORM_ID "QNX" + +#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__) +# define PLATFORM_ID "Tru64" + +#elif defined(__riscos) || defined(__riscos__) +# define PLATFORM_ID "RISCos" + +#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__) +# define PLATFORM_ID "SINIX" + +#elif defined(__UNIX_SV__) +# define PLATFORM_ID "UNIX_SV" + +#elif defined(__bsdos__) +# define PLATFORM_ID "BSDOS" + +#elif defined(_MPRAS) || defined(MPRAS) +# define PLATFORM_ID "MP-RAS" + +#elif defined(__osf) || defined(__osf__) +# define PLATFORM_ID "OSF1" + +#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv) +# define PLATFORM_ID "SCO_SV" + +#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX) +# define PLATFORM_ID "ULTRIX" + +#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX) +# define PLATFORM_ID "Xenix" + +#elif defined(__WATCOMC__) +# if defined(__LINUX__) +# define PLATFORM_ID "Linux" + +# elif defined(__DOS__) +# define PLATFORM_ID "DOS" + +# elif defined(__OS2__) +# define PLATFORM_ID "OS2" + +# elif defined(__WINDOWS__) +# define PLATFORM_ID "Windows3x" + +# elif defined(__VXWORKS__) +# define PLATFORM_ID "VxWorks" + +# else /* unknown platform */ +# define PLATFORM_ID +# endif + +#elif defined(__INTEGRITY) +# if defined(INT_178B) +# define PLATFORM_ID "Integrity178" + +# else /* regular Integrity */ +# define PLATFORM_ID "Integrity" +# endif + +# elif defined(_ADI_COMPILER) +# define PLATFORM_ID "ADSP" + +#else /* unknown platform */ +# define PLATFORM_ID + +#endif + +/* For windows compilers MSVC and Intel we can determine + the architecture of the compiler being used. This is because + the compilers do not have flags that can change the architecture, + but rather depend on which compiler is being used +*/ +#if defined(_WIN32) && defined(_MSC_VER) +# if defined(_M_IA64) +# define ARCHITECTURE_ID "IA64" + +# elif defined(_M_ARM64EC) +# define ARCHITECTURE_ID "ARM64EC" + +# elif defined(_M_X64) || defined(_M_AMD64) +# define ARCHITECTURE_ID "x64" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# elif defined(_M_ARM64) +# define ARCHITECTURE_ID "ARM64" + +# elif defined(_M_ARM) +# if _M_ARM == 4 +# define ARCHITECTURE_ID "ARMV4I" +# elif _M_ARM == 5 +# define ARCHITECTURE_ID "ARMV5I" +# else +# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) +# endif + +# elif defined(_M_MIPS) +# define ARCHITECTURE_ID "MIPS" + +# elif defined(_M_SH) +# define ARCHITECTURE_ID "SHx" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__WATCOMC__) +# if defined(_M_I86) +# define ARCHITECTURE_ID "I86" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# if defined(__ICCARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__ICCRX__) +# define ARCHITECTURE_ID "RX" + +# elif defined(__ICCRH850__) +# define ARCHITECTURE_ID "RH850" + +# elif defined(__ICCRL78__) +# define ARCHITECTURE_ID "RL78" + +# elif defined(__ICCRISCV__) +# define ARCHITECTURE_ID "RISCV" + +# elif defined(__ICCAVR__) +# define ARCHITECTURE_ID "AVR" + +# elif defined(__ICC430__) +# define ARCHITECTURE_ID "MSP430" + +# elif defined(__ICCV850__) +# define ARCHITECTURE_ID "V850" + +# elif defined(__ICC8051__) +# define ARCHITECTURE_ID "8051" + +# elif defined(__ICCSTM8__) +# define ARCHITECTURE_ID "STM8" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__ghs__) +# if defined(__PPC64__) +# define ARCHITECTURE_ID "PPC64" + +# elif defined(__ppc__) +# define ARCHITECTURE_ID "PPC" + +# elif defined(__ARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__x86_64__) +# define ARCHITECTURE_ID "x64" + +# elif defined(__i386__) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__TI_COMPILER_VERSION__) +# if defined(__TI_ARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__MSP430__) +# define ARCHITECTURE_ID "MSP430" + +# elif defined(__TMS320C28XX__) +# define ARCHITECTURE_ID "TMS320C28x" + +# elif defined(__TMS320C6X__) || defined(_TMS320C6X) +# define ARCHITECTURE_ID "TMS320C6x" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +# elif defined(__ADSPSHARC__) +# define ARCHITECTURE_ID "SHARC" + +# elif defined(__ADSPBLACKFIN__) +# define ARCHITECTURE_ID "Blackfin" + +#elif defined(__TASKING__) + +# if defined(__CTC__) || defined(__CPTC__) +# define ARCHITECTURE_ID "TriCore" + +# elif defined(__CMCS__) +# define ARCHITECTURE_ID "MCS" + +# elif defined(__CARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__CARC__) +# define ARCHITECTURE_ID "ARC" + +# elif defined(__C51__) +# define ARCHITECTURE_ID "8051" + +# elif defined(__CPCP__) +# define ARCHITECTURE_ID "PCP" + +# else +# define ARCHITECTURE_ID "" +# endif + +#else +# define ARCHITECTURE_ID +#endif + +/* Convert integer to decimal digit literals. */ +#define DEC(n) \ + ('0' + (((n) / 10000000)%10)), \ + ('0' + (((n) / 1000000)%10)), \ + ('0' + (((n) / 100000)%10)), \ + ('0' + (((n) / 10000)%10)), \ + ('0' + (((n) / 1000)%10)), \ + ('0' + (((n) / 100)%10)), \ + ('0' + (((n) / 10)%10)), \ + ('0' + ((n) % 10)) + +/* Convert integer to hex digit literals. */ +#define HEX(n) \ + ('0' + ((n)>>28 & 0xF)), \ + ('0' + ((n)>>24 & 0xF)), \ + ('0' + ((n)>>20 & 0xF)), \ + ('0' + ((n)>>16 & 0xF)), \ + ('0' + ((n)>>12 & 0xF)), \ + ('0' + ((n)>>8 & 0xF)), \ + ('0' + ((n)>>4 & 0xF)), \ + ('0' + ((n) & 0xF)) + +/* Construct a string literal encoding the version number. */ +#ifdef COMPILER_VERSION +char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]"; + +/* Construct a string literal encoding the version number components. */ +#elif defined(COMPILER_VERSION_MAJOR) +char const info_version[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', + COMPILER_VERSION_MAJOR, +# ifdef COMPILER_VERSION_MINOR + '.', COMPILER_VERSION_MINOR, +# ifdef COMPILER_VERSION_PATCH + '.', COMPILER_VERSION_PATCH, +# ifdef COMPILER_VERSION_TWEAK + '.', COMPILER_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct a string literal encoding the internal version number. */ +#ifdef COMPILER_VERSION_INTERNAL +char const info_version_internal[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', + 'i','n','t','e','r','n','a','l','[', + COMPILER_VERSION_INTERNAL,']','\0'}; +#elif defined(COMPILER_VERSION_INTERNAL_STR) +char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]"; +#endif + +/* Construct a string literal encoding the version number components. */ +#ifdef SIMULATE_VERSION_MAJOR +char const info_simulate_version[] = { + 'I', 'N', 'F', 'O', ':', + 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', + SIMULATE_VERSION_MAJOR, +# ifdef SIMULATE_VERSION_MINOR + '.', SIMULATE_VERSION_MINOR, +# ifdef SIMULATE_VERSION_PATCH + '.', SIMULATE_VERSION_PATCH, +# ifdef SIMULATE_VERSION_TWEAK + '.', SIMULATE_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]"; +char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]"; + + + +#if !defined(__STDC__) && !defined(__clang__) +# if defined(_MSC_VER) || defined(__ibmxl__) || defined(__IBMC__) +# define C_VERSION "90" +# else +# define C_VERSION +# endif +#elif __STDC_VERSION__ > 201710L +# define C_VERSION "23" +#elif __STDC_VERSION__ >= 201710L +# define C_VERSION "17" +#elif __STDC_VERSION__ >= 201000L +# define C_VERSION "11" +#elif __STDC_VERSION__ >= 199901L +# define C_VERSION "99" +#else +# define C_VERSION "90" +#endif +const char* info_language_standard_default = + "INFO" ":" "standard_default[" C_VERSION "]"; + +const char* info_language_extensions_default = "INFO" ":" "extensions_default[" +#if (defined(__clang__) || defined(__GNUC__) || defined(__xlC__) || \ + defined(__TI_COMPILER_VERSION__)) && \ + !defined(__STRICT_ANSI__) + "ON" +#else + "OFF" +#endif +"]"; + +/*--------------------------------------------------------------------------*/ + +#ifdef ID_VOID_MAIN +void main() {} +#else +# if defined(__CLASSIC_C__) +int main(argc, argv) int argc; char *argv[]; +# else +int main(int argc, char* argv[]) +# endif +{ + int require = 0; + require += info_compiler[argc]; + require += info_platform[argc]; + require += info_arch[argc]; +#ifdef COMPILER_VERSION_MAJOR + require += info_version[argc]; +#endif +#ifdef COMPILER_VERSION_INTERNAL + require += info_version_internal[argc]; +#endif +#ifdef SIMULATE_ID + require += info_simulate[argc]; +#endif +#ifdef SIMULATE_VERSION_MAJOR + require += info_simulate_version[argc]; +#endif +#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) + require += info_cray[argc]; +#endif + require += info_language_standard_default[argc]; + require += info_language_extensions_default[argc]; + (void)argv; + return require; +} +#endif diff --git a/build/CMakeFiles/3.28.3/CompilerIdC/CMakeCCompilerId.o b/build/CMakeFiles/3.28.3/CompilerIdC/CMakeCCompilerId.o new file mode 100644 index 0000000000000000000000000000000000000000..5e8735abcf5e1bc4bc22ac3a462ddd10cf296a3a Binary files /dev/null and b/build/CMakeFiles/3.28.3/CompilerIdC/CMakeCCompilerId.o differ diff --git a/build/CMakeFiles/3.28.3/CompilerIdCXX/CMakeCXXCompilerId.cpp b/build/CMakeFiles/3.28.3/CompilerIdCXX/CMakeCXXCompilerId.cpp new file mode 100644 index 0000000000000000000000000000000000000000..9c9c90eaffe6bb0799f322938350b76c08c676dc --- /dev/null +++ b/build/CMakeFiles/3.28.3/CompilerIdCXX/CMakeCXXCompilerId.cpp @@ -0,0 +1,869 @@ +/* This source file must have a .cpp extension so that all C++ compilers + recognize the extension without flags. Borland does not know .cxx for + example. */ +#ifndef __cplusplus +# error "A C compiler has been selected for C++." +#endif + +#if !defined(__has_include) +/* If the compiler does not have __has_include, pretend the answer is + always no. */ +# define __has_include(x) 0 +#endif + + +/* Version number components: V=Version, R=Revision, P=Patch + Version date components: YYYY=Year, MM=Month, DD=Day */ + +#if defined(__COMO__) +# define COMPILER_ID "Comeau" + /* __COMO_VERSION__ = VRR */ +# define COMPILER_VERSION_MAJOR DEC(__COMO_VERSION__ / 100) +# define COMPILER_VERSION_MINOR DEC(__COMO_VERSION__ % 100) + +#elif defined(__INTEL_COMPILER) || defined(__ICC) +# define COMPILER_ID "Intel" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# if defined(__GNUC__) +# define SIMULATE_ID "GNU" +# endif + /* __INTEL_COMPILER = VRP prior to 2021, and then VVVV for 2021 and later, + except that a few beta releases use the old format with V=2021. */ +# if __INTEL_COMPILER < 2021 || __INTEL_COMPILER == 202110 || __INTEL_COMPILER == 202111 +# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100) +# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10) +# if defined(__INTEL_COMPILER_UPDATE) +# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE) +# else +# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10) +# endif +# else +# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER) +# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER_UPDATE) + /* The third version component from --version is an update index, + but no macro is provided for it. */ +# define COMPILER_VERSION_PATCH DEC(0) +# endif +# if defined(__INTEL_COMPILER_BUILD_DATE) + /* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */ +# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE) +# endif +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif +# if defined(__GNUC__) +# define SIMULATE_VERSION_MAJOR DEC(__GNUC__) +# elif defined(__GNUG__) +# define SIMULATE_VERSION_MAJOR DEC(__GNUG__) +# endif +# if defined(__GNUC_MINOR__) +# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__) +# endif +# if defined(__GNUC_PATCHLEVEL__) +# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif + +#elif (defined(__clang__) && defined(__INTEL_CLANG_COMPILER)) || defined(__INTEL_LLVM_COMPILER) +# define COMPILER_ID "IntelLLVM" +#if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +#endif +#if defined(__GNUC__) +# define SIMULATE_ID "GNU" +#endif +/* __INTEL_LLVM_COMPILER = VVVVRP prior to 2021.2.0, VVVVRRPP for 2021.2.0 and + * later. Look for 6 digit vs. 8 digit version number to decide encoding. + * VVVV is no smaller than the current year when a version is released. + */ +#if __INTEL_LLVM_COMPILER < 1000000L +# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/100) +# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 10) +#else +# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/10000) +# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/100 % 100) +# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 100) +#endif +#if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +#endif +#if defined(__GNUC__) +# define SIMULATE_VERSION_MAJOR DEC(__GNUC__) +#elif defined(__GNUG__) +# define SIMULATE_VERSION_MAJOR DEC(__GNUG__) +#endif +#if defined(__GNUC_MINOR__) +# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__) +#endif +#if defined(__GNUC_PATCHLEVEL__) +# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +#endif + +#elif defined(__PATHCC__) +# define COMPILER_ID "PathScale" +# define COMPILER_VERSION_MAJOR DEC(__PATHCC__) +# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__) +# if defined(__PATHCC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__) +# endif + +#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__) +# define COMPILER_ID "Embarcadero" +# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF) +# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF) +# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF) + +#elif defined(__BORLANDC__) +# define COMPILER_ID "Borland" + /* __BORLANDC__ = 0xVRR */ +# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8) +# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF) + +#elif defined(__WATCOMC__) && __WATCOMC__ < 1200 +# define COMPILER_ID "Watcom" + /* __WATCOMC__ = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100) +# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10) +# if (__WATCOMC__ % 10) > 0 +# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10) +# endif + +#elif defined(__WATCOMC__) +# define COMPILER_ID "OpenWatcom" + /* __WATCOMC__ = VVRP + 1100 */ +# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100) +# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10) +# if (__WATCOMC__ % 10) > 0 +# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10) +# endif + +#elif defined(__SUNPRO_CC) +# define COMPILER_ID "SunPro" +# if __SUNPRO_CC >= 0x5100 + /* __SUNPRO_CC = 0xVRRP */ +# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12) +# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF) +# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF) +# else + /* __SUNPRO_CC = 0xVRP */ +# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8) +# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF) +# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF) +# endif + +#elif defined(__HP_aCC) +# define COMPILER_ID "HP" + /* __HP_aCC = VVRRPP */ +# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000) +# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100) +# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100) + +#elif defined(__DECCXX) +# define COMPILER_ID "Compaq" + /* __DECCXX_VER = VVRRTPPPP */ +# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000) +# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100) +# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000) + +#elif defined(__IBMCPP__) && defined(__COMPILER_VER__) +# define COMPILER_ID "zOS" + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) + +#elif defined(__open_xl__) && defined(__clang__) +# define COMPILER_ID "IBMClang" +# define COMPILER_VERSION_MAJOR DEC(__open_xl_version__) +# define COMPILER_VERSION_MINOR DEC(__open_xl_release__) +# define COMPILER_VERSION_PATCH DEC(__open_xl_modification__) +# define COMPILER_VERSION_TWEAK DEC(__open_xl_ptf_fix_level__) + + +#elif defined(__ibmxl__) && defined(__clang__) +# define COMPILER_ID "XLClang" +# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__) +# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__) +# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__) +# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__) + + +#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800 +# define COMPILER_ID "XL" + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) + +#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800 +# define COMPILER_ID "VisualAge" + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) + +#elif defined(__NVCOMPILER) +# define COMPILER_ID "NVHPC" +# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__) +# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__) +# if defined(__NVCOMPILER_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__) +# endif + +#elif defined(__PGI) +# define COMPILER_ID "PGI" +# define COMPILER_VERSION_MAJOR DEC(__PGIC__) +# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__) +# if defined(__PGIC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__) +# endif + +#elif defined(__clang__) && defined(__cray__) +# define COMPILER_ID "CrayClang" +# define COMPILER_VERSION_MAJOR DEC(__cray_major__) +# define COMPILER_VERSION_MINOR DEC(__cray_minor__) +# define COMPILER_VERSION_PATCH DEC(__cray_patchlevel__) +# define COMPILER_VERSION_INTERNAL_STR __clang_version__ + + +#elif defined(_CRAYC) +# define COMPILER_ID "Cray" +# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR) +# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR) + +#elif defined(__TI_COMPILER_VERSION__) +# define COMPILER_ID "TI" + /* __TI_COMPILER_VERSION__ = VVVRRRPPP */ +# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000) +# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000) +# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000) + +#elif defined(__CLANG_FUJITSU) +# define COMPILER_ID "FujitsuClang" +# define COMPILER_VERSION_MAJOR DEC(__FCC_major__) +# define COMPILER_VERSION_MINOR DEC(__FCC_minor__) +# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__) +# define COMPILER_VERSION_INTERNAL_STR __clang_version__ + + +#elif defined(__FUJITSU) +# define COMPILER_ID "Fujitsu" +# if defined(__FCC_version__) +# define COMPILER_VERSION __FCC_version__ +# elif defined(__FCC_major__) +# define COMPILER_VERSION_MAJOR DEC(__FCC_major__) +# define COMPILER_VERSION_MINOR DEC(__FCC_minor__) +# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__) +# endif +# if defined(__fcc_version) +# define COMPILER_VERSION_INTERNAL DEC(__fcc_version) +# elif defined(__FCC_VERSION) +# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION) +# endif + + +#elif defined(__ghs__) +# define COMPILER_ID "GHS" +/* __GHS_VERSION_NUMBER = VVVVRP */ +# ifdef __GHS_VERSION_NUMBER +# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100) +# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10) +# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10) +# endif + +#elif defined(__TASKING__) +# define COMPILER_ID "Tasking" + # define COMPILER_VERSION_MAJOR DEC(__VERSION__/1000) + # define COMPILER_VERSION_MINOR DEC(__VERSION__ % 100) +# define COMPILER_VERSION_INTERNAL DEC(__VERSION__) + +#elif defined(__ORANGEC__) +# define COMPILER_ID "OrangeC" +# define COMPILER_VERSION_MAJOR DEC(__ORANGEC_MAJOR__) +# define COMPILER_VERSION_MINOR DEC(__ORANGEC_MINOR__) +# define COMPILER_VERSION_PATCH DEC(__ORANGEC_PATCHLEVEL__) + +#elif defined(__SCO_VERSION__) +# define COMPILER_ID "SCO" + +#elif defined(__ARMCC_VERSION) && !defined(__clang__) +# define COMPILER_ID "ARMCC" +#if __ARMCC_VERSION >= 1000000 + /* __ARMCC_VERSION = VRRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#else + /* __ARMCC_VERSION = VRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#endif + + +#elif defined(__clang__) && defined(__apple_build_version__) +# define COMPILER_ID "AppleClang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif +# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__) + +#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION) +# define COMPILER_ID "ARMClang" + # define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000) + # define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100) + # define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION/100 % 100) +# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION) + +#elif defined(__clang__) +# define COMPILER_ID "Clang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif + +#elif defined(__LCC__) && (defined(__GNUC__) || defined(__GNUG__) || defined(__MCST__)) +# define COMPILER_ID "LCC" +# define COMPILER_VERSION_MAJOR DEC(__LCC__ / 100) +# define COMPILER_VERSION_MINOR DEC(__LCC__ % 100) +# if defined(__LCC_MINOR__) +# define COMPILER_VERSION_PATCH DEC(__LCC_MINOR__) +# endif +# if defined(__GNUC__) && defined(__GNUC_MINOR__) +# define SIMULATE_ID "GNU" +# define SIMULATE_VERSION_MAJOR DEC(__GNUC__) +# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__) +# if defined(__GNUC_PATCHLEVEL__) +# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif +# endif + +#elif defined(__GNUC__) || defined(__GNUG__) +# define COMPILER_ID "GNU" +# if defined(__GNUC__) +# define COMPILER_VERSION_MAJOR DEC(__GNUC__) +# else +# define COMPILER_VERSION_MAJOR DEC(__GNUG__) +# endif +# if defined(__GNUC_MINOR__) +# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__) +# endif +# if defined(__GNUC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif + +#elif defined(_MSC_VER) +# define COMPILER_ID "MSVC" + /* _MSC_VER = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100) +# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100) +# if defined(_MSC_FULL_VER) +# if _MSC_VER >= 1400 + /* _MSC_FULL_VER = VVRRPPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000) +# else + /* _MSC_FULL_VER = VVRRPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000) +# endif +# endif +# if defined(_MSC_BUILD) +# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD) +# endif + +#elif defined(_ADI_COMPILER) +# define COMPILER_ID "ADSP" +#if defined(__VERSIONNUM__) + /* __VERSIONNUM__ = 0xVVRRPPTT */ +# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF) +# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF) +# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF) +# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF) +#endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# define COMPILER_ID "IAR" +# if defined(__VER__) && defined(__ICCARM__) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000) +# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000) +# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__)) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100) +# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100)) +# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# endif + + +/* These compilers are either not known or too old to define an + identification macro. Try to identify the platform and guess that + it is the native compiler. */ +#elif defined(__hpux) || defined(__hpua) +# define COMPILER_ID "HP" + +#else /* unknown compiler */ +# define COMPILER_ID "" +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]"; +#ifdef SIMULATE_ID +char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]"; +#endif + +#ifdef __QNXNTO__ +char const* qnxnto = "INFO" ":" "qnxnto[]"; +#endif + +#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) +char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]"; +#endif + +#define STRINGIFY_HELPER(X) #X +#define STRINGIFY(X) STRINGIFY_HELPER(X) + +/* Identify known platforms by name. */ +#if defined(__linux) || defined(__linux__) || defined(linux) +# define PLATFORM_ID "Linux" + +#elif defined(__MSYS__) +# define PLATFORM_ID "MSYS" + +#elif defined(__CYGWIN__) +# define PLATFORM_ID "Cygwin" + +#elif defined(__MINGW32__) +# define PLATFORM_ID "MinGW" + +#elif defined(__APPLE__) +# define PLATFORM_ID "Darwin" + +#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32) +# define PLATFORM_ID "Windows" + +#elif defined(__FreeBSD__) || defined(__FreeBSD) +# define PLATFORM_ID "FreeBSD" + +#elif defined(__NetBSD__) || defined(__NetBSD) +# define PLATFORM_ID "NetBSD" + +#elif defined(__OpenBSD__) || defined(__OPENBSD) +# define PLATFORM_ID "OpenBSD" + +#elif defined(__sun) || defined(sun) +# define PLATFORM_ID "SunOS" + +#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__) +# define PLATFORM_ID "AIX" + +#elif defined(__hpux) || defined(__hpux__) +# define PLATFORM_ID "HP-UX" + +#elif defined(__HAIKU__) +# define PLATFORM_ID "Haiku" + +#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS) +# define PLATFORM_ID "BeOS" + +#elif defined(__QNX__) || defined(__QNXNTO__) +# define PLATFORM_ID "QNX" + +#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__) +# define PLATFORM_ID "Tru64" + +#elif defined(__riscos) || defined(__riscos__) +# define PLATFORM_ID "RISCos" + +#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__) +# define PLATFORM_ID "SINIX" + +#elif defined(__UNIX_SV__) +# define PLATFORM_ID "UNIX_SV" + +#elif defined(__bsdos__) +# define PLATFORM_ID "BSDOS" + +#elif defined(_MPRAS) || defined(MPRAS) +# define PLATFORM_ID "MP-RAS" + +#elif defined(__osf) || defined(__osf__) +# define PLATFORM_ID "OSF1" + +#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv) +# define PLATFORM_ID "SCO_SV" + +#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX) +# define PLATFORM_ID "ULTRIX" + +#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX) +# define PLATFORM_ID "Xenix" + +#elif defined(__WATCOMC__) +# if defined(__LINUX__) +# define PLATFORM_ID "Linux" + +# elif defined(__DOS__) +# define PLATFORM_ID "DOS" + +# elif defined(__OS2__) +# define PLATFORM_ID "OS2" + +# elif defined(__WINDOWS__) +# define PLATFORM_ID "Windows3x" + +# elif defined(__VXWORKS__) +# define PLATFORM_ID "VxWorks" + +# else /* unknown platform */ +# define PLATFORM_ID +# endif + +#elif defined(__INTEGRITY) +# if defined(INT_178B) +# define PLATFORM_ID "Integrity178" + +# else /* regular Integrity */ +# define PLATFORM_ID "Integrity" +# endif + +# elif defined(_ADI_COMPILER) +# define PLATFORM_ID "ADSP" + +#else /* unknown platform */ +# define PLATFORM_ID + +#endif + +/* For windows compilers MSVC and Intel we can determine + the architecture of the compiler being used. This is because + the compilers do not have flags that can change the architecture, + but rather depend on which compiler is being used +*/ +#if defined(_WIN32) && defined(_MSC_VER) +# if defined(_M_IA64) +# define ARCHITECTURE_ID "IA64" + +# elif defined(_M_ARM64EC) +# define ARCHITECTURE_ID "ARM64EC" + +# elif defined(_M_X64) || defined(_M_AMD64) +# define ARCHITECTURE_ID "x64" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# elif defined(_M_ARM64) +# define ARCHITECTURE_ID "ARM64" + +# elif defined(_M_ARM) +# if _M_ARM == 4 +# define ARCHITECTURE_ID "ARMV4I" +# elif _M_ARM == 5 +# define ARCHITECTURE_ID "ARMV5I" +# else +# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) +# endif + +# elif defined(_M_MIPS) +# define ARCHITECTURE_ID "MIPS" + +# elif defined(_M_SH) +# define ARCHITECTURE_ID "SHx" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__WATCOMC__) +# if defined(_M_I86) +# define ARCHITECTURE_ID "I86" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# if defined(__ICCARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__ICCRX__) +# define ARCHITECTURE_ID "RX" + +# elif defined(__ICCRH850__) +# define ARCHITECTURE_ID "RH850" + +# elif defined(__ICCRL78__) +# define ARCHITECTURE_ID "RL78" + +# elif defined(__ICCRISCV__) +# define ARCHITECTURE_ID "RISCV" + +# elif defined(__ICCAVR__) +# define ARCHITECTURE_ID "AVR" + +# elif defined(__ICC430__) +# define ARCHITECTURE_ID "MSP430" + +# elif defined(__ICCV850__) +# define ARCHITECTURE_ID "V850" + +# elif defined(__ICC8051__) +# define ARCHITECTURE_ID "8051" + +# elif defined(__ICCSTM8__) +# define ARCHITECTURE_ID "STM8" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__ghs__) +# if defined(__PPC64__) +# define ARCHITECTURE_ID "PPC64" + +# elif defined(__ppc__) +# define ARCHITECTURE_ID "PPC" + +# elif defined(__ARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__x86_64__) +# define ARCHITECTURE_ID "x64" + +# elif defined(__i386__) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__TI_COMPILER_VERSION__) +# if defined(__TI_ARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__MSP430__) +# define ARCHITECTURE_ID "MSP430" + +# elif defined(__TMS320C28XX__) +# define ARCHITECTURE_ID "TMS320C28x" + +# elif defined(__TMS320C6X__) || defined(_TMS320C6X) +# define ARCHITECTURE_ID "TMS320C6x" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +# elif defined(__ADSPSHARC__) +# define ARCHITECTURE_ID "SHARC" + +# elif defined(__ADSPBLACKFIN__) +# define ARCHITECTURE_ID "Blackfin" + +#elif defined(__TASKING__) + +# if defined(__CTC__) || defined(__CPTC__) +# define ARCHITECTURE_ID "TriCore" + +# elif defined(__CMCS__) +# define ARCHITECTURE_ID "MCS" + +# elif defined(__CARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__CARC__) +# define ARCHITECTURE_ID "ARC" + +# elif defined(__C51__) +# define ARCHITECTURE_ID "8051" + +# elif defined(__CPCP__) +# define ARCHITECTURE_ID "PCP" + +# else +# define ARCHITECTURE_ID "" +# endif + +#else +# define ARCHITECTURE_ID +#endif + +/* Convert integer to decimal digit literals. */ +#define DEC(n) \ + ('0' + (((n) / 10000000)%10)), \ + ('0' + (((n) / 1000000)%10)), \ + ('0' + (((n) / 100000)%10)), \ + ('0' + (((n) / 10000)%10)), \ + ('0' + (((n) / 1000)%10)), \ + ('0' + (((n) / 100)%10)), \ + ('0' + (((n) / 10)%10)), \ + ('0' + ((n) % 10)) + +/* Convert integer to hex digit literals. */ +#define HEX(n) \ + ('0' + ((n)>>28 & 0xF)), \ + ('0' + ((n)>>24 & 0xF)), \ + ('0' + ((n)>>20 & 0xF)), \ + ('0' + ((n)>>16 & 0xF)), \ + ('0' + ((n)>>12 & 0xF)), \ + ('0' + ((n)>>8 & 0xF)), \ + ('0' + ((n)>>4 & 0xF)), \ + ('0' + ((n) & 0xF)) + +/* Construct a string literal encoding the version number. */ +#ifdef COMPILER_VERSION +char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]"; + +/* Construct a string literal encoding the version number components. */ +#elif defined(COMPILER_VERSION_MAJOR) +char const info_version[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', + COMPILER_VERSION_MAJOR, +# ifdef COMPILER_VERSION_MINOR + '.', COMPILER_VERSION_MINOR, +# ifdef COMPILER_VERSION_PATCH + '.', COMPILER_VERSION_PATCH, +# ifdef COMPILER_VERSION_TWEAK + '.', COMPILER_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct a string literal encoding the internal version number. */ +#ifdef COMPILER_VERSION_INTERNAL +char const info_version_internal[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', + 'i','n','t','e','r','n','a','l','[', + COMPILER_VERSION_INTERNAL,']','\0'}; +#elif defined(COMPILER_VERSION_INTERNAL_STR) +char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]"; +#endif + +/* Construct a string literal encoding the version number components. */ +#ifdef SIMULATE_VERSION_MAJOR +char const info_simulate_version[] = { + 'I', 'N', 'F', 'O', ':', + 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', + SIMULATE_VERSION_MAJOR, +# ifdef SIMULATE_VERSION_MINOR + '.', SIMULATE_VERSION_MINOR, +# ifdef SIMULATE_VERSION_PATCH + '.', SIMULATE_VERSION_PATCH, +# ifdef SIMULATE_VERSION_TWEAK + '.', SIMULATE_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]"; +char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]"; + + + +#if defined(__INTEL_COMPILER) && defined(_MSVC_LANG) && _MSVC_LANG < 201403L +# if defined(__INTEL_CXX11_MODE__) +# if defined(__cpp_aggregate_nsdmi) +# define CXX_STD 201402L +# else +# define CXX_STD 201103L +# endif +# else +# define CXX_STD 199711L +# endif +#elif defined(_MSC_VER) && defined(_MSVC_LANG) +# define CXX_STD _MSVC_LANG +#else +# define CXX_STD __cplusplus +#endif + +const char* info_language_standard_default = "INFO" ":" "standard_default[" +#if CXX_STD > 202002L + "23" +#elif CXX_STD > 201703L + "20" +#elif CXX_STD >= 201703L + "17" +#elif CXX_STD >= 201402L + "14" +#elif CXX_STD >= 201103L + "11" +#else + "98" +#endif +"]"; + +const char* info_language_extensions_default = "INFO" ":" "extensions_default[" +#if (defined(__clang__) || defined(__GNUC__) || defined(__xlC__) || \ + defined(__TI_COMPILER_VERSION__)) && \ + !defined(__STRICT_ANSI__) + "ON" +#else + "OFF" +#endif +"]"; + +/*--------------------------------------------------------------------------*/ + +int main(int argc, char* argv[]) +{ + int require = 0; + require += info_compiler[argc]; + require += info_platform[argc]; + require += info_arch[argc]; +#ifdef COMPILER_VERSION_MAJOR + require += info_version[argc]; +#endif +#ifdef COMPILER_VERSION_INTERNAL + require += info_version_internal[argc]; +#endif +#ifdef SIMULATE_ID + require += info_simulate[argc]; +#endif +#ifdef SIMULATE_VERSION_MAJOR + require += info_simulate_version[argc]; +#endif +#if defined(__CRAYXT_COMPUTE_LINUX_TARGET) + require += info_cray[argc]; +#endif + require += info_language_standard_default[argc]; + require += info_language_extensions_default[argc]; + (void)argv; + return require; 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/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/__functional_03 \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/bit \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/cstdio \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/cwchar \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/cwctype \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/cctype \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/wctype.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/wctype.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/_types/_wctrans_t.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/mutex \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/__mutex_base \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/system_error \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/__errc \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/cerrno \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/locale.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/locale.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/_locale.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/xlocale.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/_xlocale.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/xlocale/_ctype.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/xlocale/__wctype.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/xlocale/_stdio.h \ + 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/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_u_char.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_u_short.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_u_int.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_caddr_t.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_blkcnt_t.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_blksize_t.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_gid_t.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_in_addr_t.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_in_port_t.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_ino_t.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_ino64_t.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_key_t.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_nlink_t.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_useconds_t.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_suseconds_t.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_fd_def.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_fd_setsize.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_fd_set.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_fd_clr.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_fd_zero.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_fd_isset.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_fd_copy.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_fsblkcnt_t.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/sys/_types/_fsfilcnt_t.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/_types/_nl_item.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/__bsd_locale_defaults.h \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/bitset \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/__bit_reference \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/iomanip \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/deque \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/__split_buffer \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/vector \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/fstream \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/filesystem \ + /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/c++/v1/stack \ + /Users/phamchiencong/Workspace/Chess/src/Game.h diff --git a/build/CMakeFiles/progress.marks b/build/CMakeFiles/progress.marks new file mode 100644 index 0000000000000000000000000000000000000000..1e8b314962144c26d5e0e50fd29d2ca327864913 --- /dev/null +++ b/build/CMakeFiles/progress.marks @@ -0,0 +1 @@ +6 diff --git a/build/CPackConfig.cmake b/build/CPackConfig.cmake new file mode 100644 index 0000000000000000000000000000000000000000..c4b49e7e902bc8e807a9690058525d0d38d8a49f --- /dev/null +++ b/build/CPackConfig.cmake @@ -0,0 +1,84 @@ +# This file will be configured to contain variables for CPack. These variables +# should be set in the CMake list file of the project before CPack module is +# included. The list of available CPACK_xxx variables and their associated +# documentation may be obtained using +# cpack --help-variable-list +# +# Some variables are common to all generators (e.g. CPACK_PACKAGE_NAME) +# and some are specific to a generator +# (e.g. CPACK_NSIS_EXTRA_INSTALL_COMMANDS). The generator specific variables +# usually begin with CPACK_<GENNAME>_xxxx. + + +set(CPACK_BINARY_BUNDLE "OFF") +set(CPACK_BINARY_DEB "OFF") +set(CPACK_BINARY_DRAGNDROP "OFF") +set(CPACK_BINARY_FREEBSD "OFF") +set(CPACK_BINARY_IFW "OFF") +set(CPACK_BINARY_NSIS "OFF") +set(CPACK_BINARY_PRODUCTBUILD "OFF") +set(CPACK_BINARY_RPM "OFF") +set(CPACK_BINARY_STGZ "ON") +set(CPACK_BINARY_TBZ2 "OFF") +set(CPACK_BINARY_TGZ "ON") +set(CPACK_BINARY_TXZ "OFF") +set(CPACK_BUILD_SOURCE_DIRS "/Users/phamchiencong/Workspace/Chess;/Users/phamchiencong/Workspace/Chess/build") +set(CPACK_CMAKE_GENERATOR "Unix Makefiles") +set(CPACK_COMPONENTS_ALL "") +set(CPACK_COMPONENT_UNSPECIFIED_HIDDEN "TRUE") +set(CPACK_COMPONENT_UNSPECIFIED_REQUIRED "TRUE") +set(CPACK_DEFAULT_PACKAGE_DESCRIPTION_FILE "/usr/local/Cellar/cmake/3.28.3/share/cmake/Templates/CPack.GenericDescription.txt") +set(CPACK_DEFAULT_PACKAGE_DESCRIPTION_SUMMARY "ModuleImage built using CMake") +set(CPACK_GENERATOR "STGZ;TGZ") +set(CPACK_INNOSETUP_ARCHITECTURE "x64") +set(CPACK_INSTALL_CMAKE_PROJECTS "/Users/phamchiencong/Workspace/Chess/build;ModuleImage;ALL;/") +set(CPACK_INSTALL_PREFIX "/usr/local") +set(CPACK_MODULE_PATH "") +set(CPACK_NSIS_DISPLAY_NAME "ModuleImage 0.1.0") +set(CPACK_NSIS_INSTALLER_ICON_CODE "") +set(CPACK_NSIS_INSTALLER_MUI_ICON_CODE "") +set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES") +set(CPACK_NSIS_PACKAGE_NAME "ModuleImage 0.1.0") +set(CPACK_NSIS_UNINSTALL_NAME "Uninstall") +set(CPACK_OBJDUMP_EXECUTABLE "/Library/Developer/CommandLineTools/usr/bin/objdump") +set(CPACK_OSX_SYSROOT "/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk") +set(CPACK_OUTPUT_CONFIG_FILE "/Users/phamchiencong/Workspace/Chess/build/CPackConfig.cmake") +set(CPACK_PACKAGE_DEFAULT_LOCATION "/") +set(CPACK_PACKAGE_DESCRIPTION_FILE "/usr/local/Cellar/cmake/3.28.3/share/cmake/Templates/CPack.GenericDescription.txt") +set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "ModuleImage built using CMake") +set(CPACK_PACKAGE_FILE_NAME "ModuleImage-0.1.0-Darwin") +set(CPACK_PACKAGE_INSTALL_DIRECTORY "ModuleImage 0.1.0") +set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "ModuleImage 0.1.0") +set(CPACK_PACKAGE_NAME "ModuleImage") +set(CPACK_PACKAGE_RELOCATABLE "true") +set(CPACK_PACKAGE_VENDOR "Humanity") +set(CPACK_PACKAGE_VERSION "0.1.0") +set(CPACK_PACKAGE_VERSION_MAJOR "0") +set(CPACK_PACKAGE_VERSION_MINOR "1") +set(CPACK_PACKAGE_VERSION_PATCH "0") +set(CPACK_PROJECT_NAME "ModuleImage") +set(CPACK_PROJECT_VERSION "0.1.0") +set(CPACK_RESOURCE_FILE_LICENSE "/usr/local/Cellar/cmake/3.28.3/share/cmake/Templates/CPack.GenericLicense.txt") +set(CPACK_RESOURCE_FILE_README "/usr/local/Cellar/cmake/3.28.3/share/cmake/Templates/CPack.GenericDescription.txt") +set(CPACK_RESOURCE_FILE_WELCOME "/usr/local/Cellar/cmake/3.28.3/share/cmake/Templates/CPack.GenericWelcome.txt") +set(CPACK_SET_DESTDIR "OFF") +set(CPACK_SOURCE_GENERATOR "TBZ2;TGZ;TXZ;TZ") +set(CPACK_SOURCE_OUTPUT_CONFIG_FILE "/Users/phamchiencong/Workspace/Chess/build/CPackSourceConfig.cmake") +set(CPACK_SOURCE_RPM "OFF") +set(CPACK_SOURCE_TBZ2 "ON") +set(CPACK_SOURCE_TGZ "ON") +set(CPACK_SOURCE_TXZ "ON") +set(CPACK_SOURCE_TZ "ON") +set(CPACK_SOURCE_ZIP "OFF") +set(CPACK_SYSTEM_NAME "Darwin") +set(CPACK_THREADS "1") +set(CPACK_TOPLEVEL_TAG "Darwin") +set(CPACK_WIX_SIZEOF_VOID_P "8") + +if(NOT CPACK_PROPERTIES_FILE) + set(CPACK_PROPERTIES_FILE "/Users/phamchiencong/Workspace/Chess/build/CPackProperties.cmake") +endif() + +if(EXISTS ${CPACK_PROPERTIES_FILE}) + include(${CPACK_PROPERTIES_FILE}) +endif() diff --git a/build/CPackSourceConfig.cmake b/build/CPackSourceConfig.cmake new file mode 100644 index 0000000000000000000000000000000000000000..505af3943c0a06199ba04470abb81593c91b86a4 --- /dev/null +++ b/build/CPackSourceConfig.cmake @@ -0,0 +1,92 @@ +# This file will be configured to contain variables for CPack. These variables +# should be set in the CMake list file of the project before CPack module is +# included. The list of available CPACK_xxx variables and their associated +# documentation may be obtained using +# cpack --help-variable-list +# +# Some variables are common to all generators (e.g. CPACK_PACKAGE_NAME) +# and some are specific to a generator +# (e.g. CPACK_NSIS_EXTRA_INSTALL_COMMANDS). The generator specific variables +# usually begin with CPACK_<GENNAME>_xxxx. + + +set(CPACK_BINARY_BUNDLE "OFF") +set(CPACK_BINARY_DEB "OFF") +set(CPACK_BINARY_DRAGNDROP "OFF") +set(CPACK_BINARY_FREEBSD "OFF") +set(CPACK_BINARY_IFW "OFF") +set(CPACK_BINARY_NSIS "OFF") +set(CPACK_BINARY_PRODUCTBUILD "OFF") +set(CPACK_BINARY_RPM "OFF") +set(CPACK_BINARY_STGZ "ON") +set(CPACK_BINARY_TBZ2 "OFF") +set(CPACK_BINARY_TGZ "ON") +set(CPACK_BINARY_TXZ "OFF") +set(CPACK_BUILD_SOURCE_DIRS "/Users/phamchiencong/Workspace/Chess;/Users/phamchiencong/Workspace/Chess/build") +set(CPACK_CMAKE_GENERATOR "Unix Makefiles") +set(CPACK_COMPONENTS_ALL "") +set(CPACK_COMPONENT_UNSPECIFIED_HIDDEN "TRUE") +set(CPACK_COMPONENT_UNSPECIFIED_REQUIRED "TRUE") +set(CPACK_DEFAULT_PACKAGE_DESCRIPTION_FILE "/usr/local/Cellar/cmake/3.28.3/share/cmake/Templates/CPack.GenericDescription.txt") +set(CPACK_DEFAULT_PACKAGE_DESCRIPTION_SUMMARY "ModuleImage built using CMake") +set(CPACK_GENERATOR "TBZ2;TGZ;TXZ;TZ") +set(CPACK_IGNORE_FILES "/CVS/;/\\.svn/;/\\.bzr/;/\\.hg/;/\\.git/;\\.swp\$;\\.#;/#") +set(CPACK_INNOSETUP_ARCHITECTURE "x64") +set(CPACK_INSTALLED_DIRECTORIES "/Users/phamchiencong/Workspace/Chess;/") +set(CPACK_INSTALL_CMAKE_PROJECTS "") +set(CPACK_INSTALL_PREFIX "/usr/local") +set(CPACK_MODULE_PATH "") +set(CPACK_NSIS_DISPLAY_NAME "ModuleImage 0.1.0") +set(CPACK_NSIS_INSTALLER_ICON_CODE "") +set(CPACK_NSIS_INSTALLER_MUI_ICON_CODE "") +set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES") +set(CPACK_NSIS_PACKAGE_NAME "ModuleImage 0.1.0") +set(CPACK_NSIS_UNINSTALL_NAME "Uninstall") +set(CPACK_OBJDUMP_EXECUTABLE "/Library/Developer/CommandLineTools/usr/bin/objdump") +set(CPACK_OSX_SYSROOT "/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk") +set(CPACK_OUTPUT_CONFIG_FILE "/Users/phamchiencong/Workspace/Chess/build/CPackConfig.cmake") +set(CPACK_PACKAGE_DEFAULT_LOCATION "/") +set(CPACK_PACKAGE_DESCRIPTION_FILE "/usr/local/Cellar/cmake/3.28.3/share/cmake/Templates/CPack.GenericDescription.txt") +set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "ModuleImage built using CMake") +set(CPACK_PACKAGE_FILE_NAME "ModuleImage-0.1.0-Source") +set(CPACK_PACKAGE_INSTALL_DIRECTORY "ModuleImage 0.1.0") +set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "ModuleImage 0.1.0") +set(CPACK_PACKAGE_NAME "ModuleImage") +set(CPACK_PACKAGE_RELOCATABLE "true") +set(CPACK_PACKAGE_VENDOR "Humanity") +set(CPACK_PACKAGE_VERSION "0.1.0") +set(CPACK_PACKAGE_VERSION_MAJOR "0") +set(CPACK_PACKAGE_VERSION_MINOR "1") +set(CPACK_PACKAGE_VERSION_PATCH "0") +set(CPACK_PROJECT_NAME "ModuleImage") +set(CPACK_PROJECT_VERSION "0.1.0") +set(CPACK_RESOURCE_FILE_LICENSE "/usr/local/Cellar/cmake/3.28.3/share/cmake/Templates/CPack.GenericLicense.txt") +set(CPACK_RESOURCE_FILE_README "/usr/local/Cellar/cmake/3.28.3/share/cmake/Templates/CPack.GenericDescription.txt") +set(CPACK_RESOURCE_FILE_WELCOME "/usr/local/Cellar/cmake/3.28.3/share/cmake/Templates/CPack.GenericWelcome.txt") +set(CPACK_RPM_PACKAGE_SOURCES "ON") +set(CPACK_SET_DESTDIR "OFF") +set(CPACK_SOURCE_GENERATOR "TBZ2;TGZ;TXZ;TZ") +set(CPACK_SOURCE_IGNORE_FILES "/CVS/;/\\.svn/;/\\.bzr/;/\\.hg/;/\\.git/;\\.swp\$;\\.#;/#") +set(CPACK_SOURCE_INSTALLED_DIRECTORIES "/Users/phamchiencong/Workspace/Chess;/") +set(CPACK_SOURCE_OUTPUT_CONFIG_FILE "/Users/phamchiencong/Workspace/Chess/build/CPackSourceConfig.cmake") +set(CPACK_SOURCE_PACKAGE_FILE_NAME "ModuleImage-0.1.0-Source") +set(CPACK_SOURCE_RPM "OFF") +set(CPACK_SOURCE_TBZ2 "ON") +set(CPACK_SOURCE_TGZ "ON") +set(CPACK_SOURCE_TOPLEVEL_TAG "Darwin-Source") +set(CPACK_SOURCE_TXZ "ON") +set(CPACK_SOURCE_TZ "ON") +set(CPACK_SOURCE_ZIP "OFF") +set(CPACK_STRIP_FILES "") +set(CPACK_SYSTEM_NAME "Darwin") +set(CPACK_THREADS "1") +set(CPACK_TOPLEVEL_TAG "Darwin-Source") +set(CPACK_WIX_SIZEOF_VOID_P "8") + +if(NOT CPACK_PROPERTIES_FILE) + set(CPACK_PROPERTIES_FILE 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script for directory: /Users/phamchiencong/Workspace/Chess + +# Set the install prefix +if(NOT DEFINED CMAKE_INSTALL_PREFIX) + set(CMAKE_INSTALL_PREFIX "/usr/local") +endif() +string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") + +# Set the install configuration name. +if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) + if(BUILD_TYPE) + string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" + CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") + else() + set(CMAKE_INSTALL_CONFIG_NAME "Release") + endif() + message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") +endif() + +# Set the component getting installed. +if(NOT CMAKE_INSTALL_COMPONENT) + if(COMPONENT) + message(STATUS "Install component: \"${COMPONENT}\"") + set(CMAKE_INSTALL_COMPONENT "${COMPONENT}") + else() + set(CMAKE_INSTALL_COMPONENT) + endif() +endif() + +# Is this installation the result of a crosscompile? +if(NOT DEFINED CMAKE_CROSSCOMPILING) + set(CMAKE_CROSSCOMPILING "FALSE") +endif() + +# Set default install directory permissions. +if(NOT DEFINED CMAKE_OBJDUMP) + set(CMAKE_OBJDUMP "/Library/Developer/CommandLineTools/usr/bin/objdump") +endif() + +if(CMAKE_INSTALL_COMPONENT) + set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt") +else() + set(CMAKE_INSTALL_MANIFEST "install_manifest.txt") +endif() + +string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT + "${CMAKE_INSTALL_MANIFEST_FILES}") +file(WRITE "/Users/phamchiencong/Workspace/Chess/build/${CMAKE_INSTALL_MANIFEST}" + "${CMAKE_INSTALL_MANIFEST_CONTENT}") diff --git a/src/Game.cpp b/src/Game.cpp index 1da5328ea85d0e1a5d2de249a2618ab022969f75..29e54866ad071f2f34faf542b368bb41afd4529d 100644 --- a/src/Game.cpp +++ b/src/Game.cpp @@ -15,7 +15,9 @@ Game::Game() Game::~Game() { - + white_captured.clear(); + black_captured.clear(); + rounds.clear(); } void Game::movePiece( Position present, Position future, EnPassant* S_enPassant, Castling* S_castling, Promotion* S_promotion ) @@ -1180,4 +1182,66 @@ void Game::parseMove(string move, Position* pFrom, Position* pTo, char* chPromot *chPromoted = EMPTY_SQUARE; } } +} + +void Game::logMove(string &to_record) +{ + if (to_record.length() == 5) + { + to_record += " "; + } + if (getCurrentTurn() == WHITE_PIECE) + { + Round round; + round.white_move = to_record; + round.black_move = ""; + } + else + { + Round round = rounds[rounds.size() - 1]; + round.black_move = to_record; + + rounds.pop_back(); + rounds.push_back(round); + } +} + +string Game::getLastMove() +{ + string last_move; + + // Who did the last move? + if (BLACK_PLAYER == getCurrentTurn()) + { + // If it's black's turn now, white had the last move + last_move = rounds[rounds.size() - 1].white_move; + } + else + { + // Last move was black's + last_move = rounds[rounds.size() - 1].black_move; + } + + return last_move; +} + +void Game::deleteLastMove() +{ + + // Notice we already changed turns back + if (WHITE_PLAYER == getCurrentTurn()) + { + // Last move was white's turn, so simply pop from the back + rounds.pop_back(); + } + else + { + // Last move was black's, so let's + Round round = rounds[rounds.size() - 1]; + round.black_move = ""; + + // Pop last round and put it back, now without the black move + rounds.pop_back(); + rounds.push_back(round); + } } \ No newline at end of file diff --git a/src/Game.h b/src/Game.h index ef23c57f99357f93918a186427cd769593445817..84ee6dc1dbcc0b9170115d70726fbc72bf8dbbf3 100644 --- a/src/Game.h +++ b/src/Game.h @@ -50,11 +50,25 @@ class Game : public Chess void parseMove(string move, Position* pFrom, Position* pTo, char* chPromoted = nullptr ); + void logMove(string &to_record); + + string getLastMove(); + + void deleteLastMove(); + // Save the captured pieces vector<char> white_captured; vector<char> black_captured; - private: + struct Round + { + string white_move; + string black_move; + }; + + deque<Round> rounds; + + private: char board[8][8]; bool m_bCastlingKingSideAllowed[2]; bool m_bCastlingQueenSideAllowed[2]; diff --git a/src/gameTxt.cpp b/src/gameTxt.cpp new file mode 100644 index 0000000000000000000000000000000000000000..48d415fea44f65029a65b88ef67109ba621792f9 --- /dev/null +++ b/src/gameTxt.cpp @@ -0,0 +1,513 @@ +#include"gameTxt.h" + +gameTxt::gameTxt() +{ + currentGame = new Game(); +} + +gameTxt::~gameTxt() +{ + delete currentGame; +} + +bool gameTxt::isMoveValid(Chess::Position present, Chess::Position future, Chess::EnPassant* S_enPassant, Chess::Castling* S_castling, Chess::Promotion* S_promotion) +{ + bool bValid = false; + char chPiece = currentGame->getPieceAtPosition(present); + //1, Is the piece allow to move in that direction? + + switch(toupper(chPiece)) + { + case 'P': + { + // wants to move forward + if (future.iColumn == present.iColumn) + { + // 1 move forward + if ((Chess::isWhitePiece(chPiece) && future.iRow == present.iRow + 1) || (Chess::isBlackPiece(chPiece) && future.iRow == present.iRow - 1)) + { + if (EMPTY_SQUARE == currentGame->getPieceAtPosition(future)) + { + bValid = true; + } + } + // 2 move forward + else if ((Chess::isWhitePiece(chPiece) && future.iRow == present.iRow + 2) || (Chess::isBlackPiece(chPiece) && future.iRow == present.iRow - 2)) + { + // this is only allow if the pawn in its original position + if (Chess::isWhitePiece(chPiece)) + { + if (EMPTY_SQUARE == currentGame->getPieceAtPosition(future.iRow-1, future.iColumn) + && EMPTY_SQUARE == currentGame->getPieceAtPosition(future) && present.iRow == 1) bValid = true; + } + else + { + if (EMPTY_SQUARE == currentGame->getPieceAtPosition(future.iRow+1, future.iColumn) + && EMPTY_SQUARE == currentGame->getPieceAtPosition(future) && present.iRow == 6) bValid = true; + } + } + else return false; + } + // the en passant + else if ((Chess::isWhitePiece(chPiece) && present.iRow == 4 && future.iRow == 5 && abs(future.iColumn-present.iColumn) == 1) || + (Chess::isBlackPiece(chPiece) && present.iRow == 3 && future.iRow == 2 && abs(future.iColumn-present.iColumn) == 1)) + { + //it's only valid if last move of the opponent was a pawn moving 2 squares forward + string last_move = currentGame->getLastMove(); + //parse the line + Chess::Position LastMoveFrom, LastMoveTo; + currentGame -> parseMove(last_move, &LastMoveFrom, &LastMoveTo); + + // First of all, it's a pawn? + char chLstMvPiece = currentGame->getPieceAtPosition(LastMoveTo); + if (toupper(chLstMvPiece) != 'P') return false; + + // it moved 2 squares forward? and was it an adjacent column? + if (abs(LastMoveTo.iRow - LastMoveFrom.iRow) == 2 && abs(LastMoveFrom.iColumn - present.iColumn)) + { + cout << "En passant" << endl; + bValid = true; + S_enPassant->bApplied = true; + S_enPassant->PawnCaptured.iRow = LastMoveTo.iRow; + S_enPassant->PawnCaptured.iColumn = LastMoveTo.iColumn; + } + } + // wants to capture + else if (abs(future.iColumn - present.iColumn) == 1) + { + if ((Chess::isWhitePiece(chPiece) && future.iRow == present.iRow + 1) || (Chess::isBlackPiece(chPiece) && future.iRow == present.iRow - 1)) + { + //only allowed if there's something to be captured + if (EMPTY_SQUARE != currentGame->getPieceAtPosition(future)) + { + bValid = true; + cout << "Pawn captured a piece"<<endl; + } + } + } + else return false; + + //promotion + if ((Chess::isWhitePiece(chPiece) && future.iRow == 7) || (Chess::isBlackPiece(chPiece) && future.iRow == 0)) + { + cout << "Promotion" << endl; + S_promotion->bApplied = true; + } + } + break; + + case 'R': + { + //Horizontal move + if (future.iRow == present.iRow && future.iColumn != present.iColumn) + { + // no pieces on the way + if (currentGame->isPathFree(present, future, Chess::HORIZONTAL)) bValid = true; + } + //Vertical move + else if (future.iColumn == present.iColumn && future.iRow != present.iRow) + { + // no pieces on the way + if (currentGame->isPathFree(present, future, Chess::VERTICAL)) bValid = true; + } + else return false; + } + break; + + case 'N': + { + if (abs(future.iRow - present.iRow) == 2 && abs(future.iColumn - present.iColumn) == 1) bValid = true; + else if (abs(future.iRow - present.iRow) == 1 && abs(future.iColumn - present.iColumn) == 2) bValid = true; + else return false; + } + break; + + case 'B': + { + if (abs(future.iRow - present.iRow) == abs(future.iColumn - present.iColumn)) + { + // no pieces on the way + if (currentGame->isPathFree(present, future, Chess::DIAGONAL)) bValid = true; + } + else return false; + } + break; + + case 'Q': + { + //Horizontal move + if (future.iRow == present.iRow && future.iColumn != present.iColumn) + { + // no pieces on the way + if (currentGame->isPathFree(present, future, Chess::HORIZONTAL)) bValid = true; + } + //Vertical move + else if (future.iColumn == present.iColumn && future.iRow != present.iRow) + { + // no pieces on the way + if (currentGame->isPathFree(present, future, Chess::VERTICAL)) bValid = true; + } + //Diagonal move + else if (abs(future.iRow - present.iRow) == abs(future.iColumn - present.iColumn)) + { + // no pieces on the way + if (currentGame->isPathFree(present, future, Chess::DIAGONAL)) bValid = true; + } + else return false; + } + break; + + case 'K': + { + // Horizontal move by 1 + if (abs(future.iRow - present.iRow) == 1 && (future.iColumn == present.iColumn)) + { + bValid = true; + } + // Vertical move by 1 + else if (abs(future.iColumn - present.iColumn) == 1 && (future.iRow == present.iRow)) + { + bValid = true; + } + // Diagonal move by 1 + else if (abs(future.iRow - present.iRow) == 1 && abs(future.iColumn - present.iColumn) == 1) + { + bValid = true; + } + // castling + else if (abs(future.iColumn - present.iColumn) == 2 && future.iRow == present.iRow) + { + //1, King not in check + if (currentGame->playerKingInCheck()) return false; + + //2, No pieces between the king and the rook + if (currentGame->isPathFree(present, future, Chess::HORIZONTAL) == false) return false; + + //3, The king and the rook haven't moved + //4, King mustn't pass through a square that is attacked by an enemy piece + if (future.iColumn > present.iColumn) + { + // if future.iColumn is greater, then it's a king side + if (currentGame -> castlingAllowed(Chess::Side::KING_SIDE, Chess::getPieceColor(chPiece)) == false) + { + cout << "Castling to the king side is not allowed" << endl; + return false; + } + else + { + // check if the square that the king jump through is not under attack + Chess::UnderAttack square_skipped = currentGame->isUnderAttack(present.iRow, present.iColumn+1, currentGame->getCurrentTurn()); + if (square_skipped.bUnderAttack == false) + { + S_castling->bApplied = true; + S_castling->rook_before.iRow = present.iRow; + S_castling->rook_before.iColumn = present.iColumn+3; + + S_castling->rook_after.iRow = future.iRow; + S_castling->rook_after.iColumn = present.iColumn+1; + + bValid = true; + } + } + } + else //Queen side + { + if (currentGame -> castlingAllowed(Chess::Side::QUEEN_SIDE, Chess::getPieceColor(chPiece)) == false) + { + cout << "Castling to the queen side is not allowed" << endl; + return false; + } + else + { + // check if the square that the king jump through is not under attack + Chess::UnderAttack square_skipped = currentGame->isUnderAttack(present.iRow, present.iColumn-1, currentGame->getCurrentTurn()); + if (square_skipped.bUnderAttack == false) + { + S_castling->bApplied = true; + S_castling->rook_before.iRow = present.iRow; + S_castling->rook_before.iColumn = present.iColumn-4; + + S_castling->rook_after.iRow = future.iRow; + S_castling->rook_after.iColumn = present.iColumn-1; + + bValid = true; + } + } + } + } + } + break; + + default: + cout << "INVALID" << endl; + break; + } + if (bValid == false) + return false; + //2, Is there another piece of the same color on the destination square? + if (currentGame->isSquareOccupied(future.iRow, future.iColumn)) + { + char chAuxPiece = currentGame->getPieceAtPosition(future); + if (Chess::getPieceColor(chPiece) == Chess::getPieceColor(chAuxPiece)) + { + cout << "Position is already occupied by a piece of the same color" << endl; + return false; + } + } + //3, Would the move put the king in check? + if (currentGame->wouldKingBeInCheck(chPiece, present, future, S_enPassant)) + { + cout << "King would be in check" << endl; + return false; + } + return bValid; +} + +void gameTxt::makeTheMove(Chess::Position present, Chess::Position future, Chess::EnPassant* S_enPassant, Chess::Castling* S_castling, Chess::Promotion* S_promotion) +{ + char chPiece = currentGame->getPieceAtPosition(present); + + if(currentGame -> isSquareOccupied(future.iRow,future.iColumn)) + { + char chAuxPiece = currentGame->getPieceAtPosition(future); + if (Chess::getPieceColor(chPiece) != Chess::getPieceColor(chAuxPiece)) + { + cout << Chess::describePiece(chPiece) << " captured " << Chess::describePiece(chAuxPiece) << endl; + } + else + { + cout << "Invalid move" << endl; + } + } + else if (S_enPassant->bApplied) + cout << "Pawn captured by en passant" << endl; + if (S_castling->bApplied) + cout << "Castling applied" << endl; + currentGame->movePiece(present, future, S_enPassant, S_castling, S_promotion); +} + +void gameTxt::newGame() +{ + if (currentGame!=nullptr) + { + delete currentGame; + } + currentGame = new Game(); +} + +void gameTxt::movePiece() +{ + string to_record; + cout << "Choose piece to be moved. (e,g: A1 ou b2): "; + + string move_from; + getline(cin, move_from); + if (move_from.length() > 2) + { + cout << "Invalid input. You should only type only 2 caracs(col and row)" << endl; + return; + } + Chess::Position present; + present.iColumn = move_from[0]; + present.iRow = move_from[1]; + present.iColumn = toupper(present.iColumn); + + if (present.iColumn < 'A' || present.iColumn >'H') + { + cout << "Invalid column" << endl; + return; + } + if (present.iRow < '0' || present.iRow > '8') + { + cout << "Invalid row" << endl; + return; + } + to_record += present.iColumn; + to_record += present.iRow; + to_record += "-"; + + present.iColumn -= 'A'; + present.iRow -= '1'; + + char chPiece = currentGame -> getPieceAtPosition(present); + cout << "Piece is " <<char(chPiece) << endl; + if (0x20 == chPiece) + { + cout << "No piece in that position" << endl; + return; + } + if (currentGame->getCurrentTurn() == Chess::WHITE_PIECE) + { + if (Chess::isWhitePiece(chPiece) == false) + { + cout << "It's white turn and you pick a black piece!! " << endl; + return; + } + } + else + { + if (Chess::isBlackPiece(chPiece) == false) + { + cout << "It's black turn and you pick a white piece!! " << endl; + return; + } + } + + cout << "Move to?: "; + string move_to; + getline(cin, move_to); + if (move_to.length() > 2) + { + cout << "Invalid input. You should only type only 2 caracs(col and row)" << endl; + return; + } + Chess::Position future; + future.iColumn = move_to[0]; + future.iRow = move_to[1]; + future.iColumn = toupper(future.iColumn); + if(future.iColumn < 'A' || future.iColumn > 'H') + { + cout << "Invalid column" << endl; + return; + } + if (future.iRow < '0' || future.iRow > '8') + { + cout << "Invalid row" << endl; + return; + } + to_record += future.iColumn; + to_record += future.iRow; + future.iColumn -= 'A'; + future.iRow -= '1'; + if(future.iRow == present.iRow && future.iColumn == present.iColumn) + { + cout << "Invalid move, same square!!" << endl; + return; + } + Chess::EnPassant S_enPassant = {0}; + Chess::Castling S_castling = {0}; + Chess::Promotion S_promotion = {0}; + if(isMoveValid(present, future, &S_enPassant, &S_castling, &S_promotion) == false) + { + cout << "Invalid move" << endl; + return; + } + if (S_promotion.bApplied == true) + { + cout << "Promote to (Q, R, B, N): "; + string piece; + getline(cin, piece); + if (piece.length() > 1) + { + cout << "Invalid input. You should only type only 1 carac" << endl; + return; + } + char chPromoted = toupper(piece[0]); + if (chPromoted != 'Q' && chPromoted != 'R' && chPromoted != 'B' && chPromoted != 'N') + { + cout << "Invalid piece" << endl; + return; + } + S_promotion.chBefore = currentGame->getPieceAtPosition(present); + if(Chess::WHITE_PLAYER == currentGame->getCurrentTurn()) + { + S_promotion.chAfter = toupper(chPromoted); + } + else + { + S_promotion.chAfter = tolower(chPromoted); + } + to_record += '='; + to_record += toupper(chPromoted); + } + currentGame->logMove(to_record); + makeTheMove(present, future, &S_enPassant, &S_castling, &S_promotion); + if (currentGame->playerKingInCheck()) + { + if (currentGame->isCheckMate()) + { + if (currentGame->getCurrentTurn() == Chess::WHITE_PLAYER) + { + cout << "Checkmate. Black wins" << endl; + } + else + { + cout << "Checkmate. White wins" << endl; + } + } + else + { + if (currentGame->getCurrentTurn() == Chess::WHITE_PLAYER) + { + cout << "White is in check" << endl; + } + else + { + cout << "Black is in check" << endl; + } + } + } + return; +} + +void gameTxt::run() +{ + bool bRun = true; + clearScreen(); + string input = ""; + while(bRun) + { + printMenu(); + cout << "Type here: "; + getline(cin,input); + if (input.length() !=1) + { + cout << "Invalid input, only one letter pls" << endl; + continue; + } + switch(input[0]) + { + case 'N': + case 'n': + { + newGame(); + clearScreen(); + printSituation(*currentGame); + printBoard(*currentGame); + break; + } + + case 'M': + case 'm': + { + if (currentGame != NULL) + { + if (currentGame->isFinished()) + { + cout << "Game is over" << endl; + } + else + { + movePiece(); + //clearScreen(); + printSituation(*currentGame); + printBoard(*currentGame); + } + } + else cout <<"No game is being played" << endl; + break; + } + + case 'Q': + case 'q': + { + bRun = false; + break; + } + default: + { + cout << "Invalid command" << endl; + } + } + } +} \ No newline at end of file diff --git a/src/gameTxt.h b/src/gameTxt.h new file mode 100644 index 0000000000000000000000000000000000000000..a8e30b2c35f1f832c923b1c93e339c9a5b1d7ef8 --- /dev/null +++ b/src/gameTxt.h @@ -0,0 +1,21 @@ +#ifndef _GAMETXT_H_ +#define _GAMETXT_H_ +#include "includes.h" +#include "user_interface.h" +#include "Game.h" + +class gameTxt : public Game +{ + public: + gameTxt(); + ~gameTxt(); + bool isMoveValid(Chess::Position present, Chess::Position future, Chess::EnPassant* S_enPassant, Chess::Castling* S_castling, Chess::Promotion* S_promotion); + void makeTheMove(Chess::Position present, Chess::Position future, Chess::EnPassant* S_enPassant, Chess::Castling* S_castling, Chess::Promotion* S_promotion); + void newGame(); + void movePiece(); + void run(); + private: + Game* currentGame; +}; + +#endif \ No newline at end of file diff --git a/src/mainTxt.cpp b/src/mainTxt.cpp new file mode 100644 index 0000000000000000000000000000000000000000..37e613b2134a76b254ae4a8117b7cb40f871073a --- /dev/null +++ b/src/mainTxt.cpp @@ -0,0 +1,12 @@ +#include"gameTxt.h" +#include "Chess.h" +#include "user_interface.h" +#include "Game.h" +#include "includes.h" + +int main() +{ + gameTxt game; + game.run(); + return 0; +} \ No newline at end of file diff --git a/src/user_interface.cpp b/src/user_interface.cpp index df1ea90318afc088c43cf974262eda1605444c55..842b7dd43e27a482781ceca99a08eee74eff86e8 100644 --- a/src/user_interface.cpp +++ b/src/user_interface.cpp @@ -10,11 +10,6 @@ void printMenu(void) cout << "Commands: (N)ew game, (M)ove, (Q)uit" << endl; } -void printMessage(string msg) -{ - cout << msg << endl; -} - void printLine(int iLine, int iColor1, int iColor2, Game& game) { int CELL = 6; @@ -47,4 +42,61 @@ void printLine(int iLine, int iColor1, int iColor2, Game& game) } +} + +void printSituation(Game& game) +{ + if (game.rounds.size() != 0) + { + cout << "Last moves: " << endl; + int iMoves = game.rounds.size(); + int iToShow = iMoves >= 5 ? 5 : iMoves; + string space = ""; + + while(iToShow--) + { + if (iMoves < 10) + { + space = " "; + } + cout << space << iMoves << " ..... " << game.rounds[iMoves-1].white_move.c_str() << " | " << game.rounds[iMoves-1].black_move.c_str() << endl; + iMoves--; + } + cout << endl; + } + + if (game.white_captured.size() != 0 || game.black_captured.size() != 0) + { + cout << "------------------------" << endl; + cout <<"White captured: "; + for (unsigned int i=0;i<game.white_captured.size();i++) + { + cout << char(game.white_captured[i]) << " "; + } + cout << endl; + + cout <<"Black captured: "; + for (unsigned int i=0;i<game.black_captured.size();i++) + { + cout << char(game.black_captured[i]) << " "; + } + cout << "------------------------" << endl; + } + cout <<"Current turn: " << (game.getCurrentTurn() == Chess::WHITE_PLAYER ? "White" : "Black") << endl; +} + +void printBoard(Game& game) +{ + cout << " A B C D E F G H\n\n"; + for(int iLine = 7; iLine >=0; iLine--) + { + if (iLine%2 == 0) + { + printLine(iLine, BLACK_SQUARE, WHITE_SQUARE, game); + } + else + { + printLine(iLine, WHITE_SQUARE, BLACK_SQUARE, game); + } + } } \ No newline at end of file diff --git a/src/user_interface.h b/src/user_interface.h index 5e43bd4e08c3c271e74ecc5fbb0258b4de2823fd..ce73d5db5ca1e6cc9d313c887ecc22f76f6ba427 100644 --- a/src/user_interface.h +++ b/src/user_interface.h @@ -1,18 +1,17 @@ #ifndef _USER_INTERFACE_H_ #define _USER_INTERFACE_H_ #include "Chess.h" +#include "Game.h" -#define WHITE_SQUARE 0xDB -#define BLACK_SQUARE 0xFF +#define WHITE_SQUARE 219 +#define BLACK_SQUARE 255 #define EMPTY_SQUARE 0x20 -void createNextMessage( string msg ); -void appendToNextMessage( string msg ); void clearScreen( void );; void printMenu( void ); -void printMessage( string msg ); -void printLine( int iLine, int iColor1, int iColor2, Game& game ); -void printSituation( Game& game ); +//void printMessage( string msg ); +//void printLine( int iLine, int iColor1, int iColor2, Game& game ); +void printSituation(Game& game); void printBoard(Game& game); #endif \ No newline at end of file