diff --git a/Assets/Scenes/MainMenu.unity b/Assets/Scenes/MainMenu.unity
index c754c12a4a2f02d8f859ae9bdfb76b1b69b99d56..1a1cd51eadb0d82af92b3b6530a0e5cd08eb2b12 100644
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diff --git a/Assets/Scenes/RangeTrial.unity b/Assets/Scenes/RangeTrial.unity
index 4aaf7f1865972ebe64adf69c2f4d60be44691349..535db4b02e05f8428ac71942f5b171fbe7366ec8 100644
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   gene: '{"Generation":1306,"NbPositions":4,"MovementSpeed":0.702799857,"Head":{"connections":{"NegZ":{"Positions":[{"x":9.88361549,"y":27.9677124},{"x":87.20232,"y":-71.30896},{"x":43.4345131,"y":-38.61641},{"x":45.78688,"y":-13.2397709}],"Part":{"connections":{"PosX":{"Positions":[{"x":26.3152714,"y":-19.998003},{"x":8.61035,"y":-42.09449},{"x":-32.89131,"y":-43.1509628},{"x":-29.0774727,"y":-41.69906}],"Part":{"connections":{},"ScaleX":0.2,"ScaleY":3.0,"ScaleZ":0.2}},"NegX":{"Positions":[{"x":47.06098,"y":-13.00554},{"x":-3.32960939,"y":8.159893},{"x":-23.2564716,"y":14.4273787},{"x":-59.5468025,"y":-25.0913811}],"Part":{"connections":{},"ScaleX":0.2,"ScaleY":3.0,"ScaleZ":0.2}},"PosY":{"Positions":[{"x":-6.01505947,"y":-11.6544046},{"x":-38.6122169,"y":-1.85086846},{"x":83.75655,"y":-12.9996643},{"x":-39.3320541,"y":-27.8323021}],"Part":{"connections":{"PosX":{"Positions":[{"x":28.9703121,"y":5.668328},{"x":41.0553436,"y":-18.9213142},{"x":21.2189941,"y":-24.60537},{"x":-44.74871,"y":-18.8411236}],"Part":{"connections":{},"ScaleX":0.2,"ScaleY":3.0,"ScaleZ":0.2}},"NegX":{"Positions":[{"x":70.35082,"y":-3.93944263},{"x":0.08380985,"y":15.9638319},{"x":-15.3801517,"y":24.4730072},{"x":-30.0638866,"y":51.4248047}],"Part":{"connections":{},"ScaleX":0.2,"ScaleY":3.0,"ScaleZ":0.2}}},"ScaleX":2.0,"ScaleY":2.0,"ScaleZ":2.0}}},"ScaleX":2.0,"ScaleY":2.0,"ScaleZ":2.0}}},"ScaleX":1.0,"ScaleY":1.0,"ScaleZ":1.0}}'
 --- !u!114 &1094373159 stripped
 MonoBehaviour:
+  m_CorrespondingSourceObject: {fileID: 1201210948483722431, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
   m_CorrespondingSourceObject: {fileID: 1201210948483722431, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
   m_PrefabInstance: {fileID: 1832238219}
   m_PrefabAsset: {fileID: 0}
@@ -605,6 +621,7 @@ MonoBehaviour:
   trialManager: {fileID: 1051977689}
 --- !u!4 &1220571982 stripped
 Transform:
+  m_CorrespondingSourceObject: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
   m_CorrespondingSourceObject: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
   m_PrefabInstance: {fileID: 1832238219}
   m_PrefabAsset: {fileID: 0}
@@ -709,50 +726,63 @@ PrefabInstance:
     serializedVersion: 3
     m_TransformParent: {fileID: 1051977690}
     m_Modifications:
+    - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
     - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
       propertyPath: m_LocalPosition.x
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
     - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
       propertyPath: m_LocalPosition.y
       value: 20
       objectReference: {fileID: 0}
+    - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
     - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
       propertyPath: m_LocalPosition.z
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
     - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
       propertyPath: m_LocalRotation.w
       value: 1
       objectReference: {fileID: 0}
+    - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
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       propertyPath: m_LocalRotation.x
       value: -0
       objectReference: {fileID: 0}
+    - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
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       propertyPath: m_LocalRotation.y
       value: -0
       objectReference: {fileID: 0}
+    - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
     - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
       propertyPath: m_LocalRotation.z
       value: -0
       objectReference: {fileID: 0}
+    - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
     - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
       propertyPath: m_LocalEulerAnglesHint.x
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
     - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
       propertyPath: m_LocalEulerAnglesHint.y
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
     - target: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
       propertyPath: m_LocalEulerAnglesHint.z
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 1201210948483722431, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
     - target: {fileID: 1201210948483722431, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
       propertyPath: meyouPrefab
       value: 
       objectReference: {fileID: 3160958630494815367, guid: acf7640b9d258e24ab008e6d1d4103a0, type: 3}
+    - target: {fileID: 1759210425026442780, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
+      objectReference: {fileID: 3160958630494815367, guid: acf7640b9d258e24ab008e6d1d4103a0, type: 3}
     - target: {fileID: 1759210425026442780, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
       propertyPath: m_Name
       value: MeyouSpawner
diff --git a/Assets/Scenes/RangeTrialBody.unity b/Assets/Scenes/RangeTrialBody.unity
index edfad5a171e60623515200ae5762f79e59c077a9..403d4766025d39153ed63217e541be2c8396355f 100644
--- a/Assets/Scenes/RangeTrialBody.unity
+++ b/Assets/Scenes/RangeTrialBody.unity
@@ -230,9 +230,9 @@ MonoBehaviour:
   snapshotRate: 1
   startupDelay: 500
   animationStartDelay: 1000
-  generationDuration: 25
+  generationDuration: 5
   generationSize: 200
-  bulkSize: 50
+  bulkSize: 200
   spawner: {fileID: 1094373159}
   evaluator: {fileID: 789751484}
   baseGene: {fileID: 1080464700}
@@ -325,6 +325,7 @@ GameObject:
   - component: {fileID: 1210065935}
   - component: {fileID: 1210065934}
   - component: {fileID: 1210065937}
+  - component: {fileID: 1210065938}
   m_Layer: 0
   m_Name: Main Camera
   m_TagString: MainCamera
@@ -400,7 +401,7 @@ Transform:
   m_GameObject: {fileID: 1210065933}
   serializedVersion: 2
   m_LocalRotation: {x: 0.20621501, y: -0.42173436, z: 0.099122696, w: 0.87737685}
-  m_LocalPosition: {x: 19, y: 32.1, z: -23.1}
+  m_LocalPosition: {x: 19, y: 30, z: -15}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -418,13 +419,25 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: c201c02a3b4cc05558c878762b55f0d5, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  trialManager: {fileID: 1051977689}
+  trialManager: {fileID: 0}
+--- !u!114 &1210065938
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1210065933}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: e318b1f3e2f373d4cb999fc629d0e2d7, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
 --- !u!4 &1220571982 stripped
 Transform:
   m_CorrespondingSourceObject: {fileID: 1119984720830485686, guid: f3a901f06ce4e504da9c1272fcbd5d90, type: 3}
   m_PrefabInstance: {fileID: 1832238219}
   m_PrefabAsset: {fileID: 0}
---- !u!1 &1547792023
+--- !u!1 &1468873930
 GameObject:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
@@ -432,22 +445,22 @@ GameObject:
   m_PrefabAsset: {fileID: 0}
   serializedVersion: 6
   m_Component:
-  - component: {fileID: 1547792024}
-  - component: {fileID: 1547792025}
+  - component: {fileID: 1468873931}
+  - component: {fileID: 1468873932}
   m_Layer: 0
-  m_Name: GameObject
+  m_Name: Mutator
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
   m_IsActive: 1
---- !u!4 &1547792024
+--- !u!4 &1468873931
 Transform:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 1547792023}
+  m_GameObject: {fileID: 1468873930}
   serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
@@ -456,13 +469,13 @@ Transform:
   m_Children: []
   m_Father: {fileID: 1650731193}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!114 &1547792025
+--- !u!114 &1468873932
 MonoBehaviour:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 1547792023}
+  m_GameObject: {fileID: 1468873930}
   m_Enabled: 1
   m_EditorHideFlags: 0
   m_Script: {fileID: 11500000, guid: 4ceb29f2adccd0d2c96b817c8d149c7b, type: 3}
@@ -471,9 +484,9 @@ MonoBehaviour:
   mutationRate: 0.1
   movementMutationAmplitude: 30
   speedMutationAmplitude: 0.5
-  mutationSizeAmplitude: 0.5
+  mutationSizeAmplitude: 2
   sizeMutationRate: 0.1
-  bodyMutationRate: 0.1
+  bodyMutationRate: 0.02
 --- !u!1 &1650731191
 GameObject:
   m_ObjectHideFlags: 0
@@ -504,7 +517,7 @@ Transform:
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
-  - {fileID: 1547792024}
+  - {fileID: 1468873931}
   m_Father: {fileID: 1051977690}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!114 &1650731194
@@ -519,7 +532,7 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: f754e9b109a1d927fa0fd4f60fdfbf91, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  mutator: {fileID: 1547792025}
+  mutator: {fileID: 1468873932}
 --- !u!1001 &1832238219
 PrefabInstance:
   m_ObjectHideFlags: 0
diff --git a/Assets/Scripts/Meyou/Gene.cs b/Assets/Scripts/Meyou/Gene.cs
index 485b9f6c2a54af6937e5005c58e891d5977a127f..2f76ef52b9d5f74a67a5dfbcec4f9821257c3496 100644
--- a/Assets/Scripts/Meyou/Gene.cs
+++ b/Assets/Scripts/Meyou/Gene.cs
@@ -81,7 +81,7 @@ namespace Meyou
         public static Gene DebugGetSample()
         {
             var positions = new List<SerializableVector2>
-            {
+            {	
                 new Vector2(0, 0),
                 new Vector2(0, 0),
                 new Vector2(0, 0),
diff --git a/Assets/Scripts/Mutation/BodyMutator.cs b/Assets/Scripts/Mutation/BodyMutator.cs
index e803da8dc3990d1968881dfaa348d31441449d99..ce79a779e8e0c4d1749b9823ad657dac2d1bb0d2 100644
--- a/Assets/Scripts/Mutation/BodyMutator.cs
+++ b/Assets/Scripts/Mutation/BodyMutator.cs
@@ -25,7 +25,7 @@ namespace Mutation
         /// </summary>
         public float bodyMutationRate = 0.1f;
 
-        public void Start()
+        public new void Start()
         {
             base.Start();
 
diff --git a/Assets/Scripts/Mutation/MovementMutator.cs b/Assets/Scripts/Mutation/MovementMutator.cs
index 17c3538236f8399b660c2620fcabb6389c117016..4e6bd1e9f038d9cbb3e105e3b58d0064eae9c2d7 100644
--- a/Assets/Scripts/Mutation/MovementMutator.cs
+++ b/Assets/Scripts/Mutation/MovementMutator.cs
@@ -9,6 +9,7 @@ namespace Mutation
     /// <summary>
     /// Mutation class that mutate the movement of a Meyou
     /// </summary>
+
     public class MovementMutator : RecursiveMutator
     {
         /// <summary>
@@ -71,6 +72,7 @@ namespace Mutation
             if (_random.NextDouble() < mutationRate)
             {
                 // Mutate the speed with a random value between -_mutationSpeedAmplitude and _mutationSpeedAmplitude
+
                 Gene.MovementSpeed += (float)((_random.NextDouble() * 2f - 1f) * speedMutationAmplitude);
             }
             // Return the mutated speed
diff --git a/Assets/Scripts/SaveFile.cs b/Assets/Scripts/SaveFile.cs
new file mode 100644
index 0000000000000000000000000000000000000000..1b240bc5cebe7533eb051dd673eeda4a64d0fbd5
--- /dev/null
+++ b/Assets/Scripts/SaveFile.cs
@@ -0,0 +1,92 @@
+using UnityEngine;
+using System;
+using System.IO;
+using Meyou;
+using System.Linq;
+using System.Collections.Generic;
+
+namespace Save
+{
+    public class SaveFile
+    {
+        public SaveFile() { }
+
+        public void SaveGene(Gene _gene)
+        {
+            // serialize the gene
+            string JSON = Newtonsoft.Json.JsonConvert.SerializeObject(_gene);
+
+            // get the current date and time
+            DateTime now = DateTime.Now;
+
+            // create the file name with the date and time
+            string fileName = now.ToString("yyyy-MM-dd_HH-mm-ss") + "_Meyou.json";
+            string saveDoc = "Meyou";
+
+            string documentsFolder = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments);
+            string filePath = Path.Combine(documentsFolder, saveDoc);
+
+            // check if directory exists
+            if (!Directory.Exists(filePath))
+            {
+                Directory.CreateDirectory(filePath);
+            }
+
+            filePath = Path.Combine(filePath, fileName);
+            File.WriteAllText(Application.persistentDataPath + "/SaveFile.json", JSON);
+            File.WriteAllText(filePath, JSON);
+        }
+
+        public Gene[] LoadGene()
+        {
+            // load all the files and order them by date
+            string saveDoc = "Meyou";
+            string documentsFolder = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments);
+            string directoryPath = Path.Combine(documentsFolder, saveDoc);
+            List<string> fileContents = LoadFilesByTime(directoryPath);
+
+            // make them into genes
+            Gene[] genes = new Gene[fileContents.Count];
+            int loopCount = 0;
+
+            foreach (var content in fileContents)
+            {
+                //get the JSON from the file
+                string JSON = File.ReadAllText(Application.persistentDataPath + "/SaveFile.json");
+
+                genes[loopCount] = Newtonsoft.Json.JsonConvert.DeserializeObject<Gene>(JSON);
+                loopCount++;
+            }
+
+            return genes;
+        }
+
+        static List<string> LoadFilesByTime(string directoryPath)
+        {
+            List<string> fileContents = new List<string>();
+
+            try
+            {
+                // Get all files in the directory
+                DirectoryInfo directory = new DirectoryInfo(directoryPath);
+                FileInfo[] files = directory.GetFiles();
+
+                // Order files by last modified time
+                files = files.OrderByDescending(f => f.LastWriteTime).ToArray();
+
+                // Read content of each file
+                foreach (var file in files)
+                {
+                    string content = File.ReadAllText(file.FullName);
+                    fileContents.Add($"File: {file.Name}, Last Modified: {file.LastWriteTime}\n{content}");
+                }
+            }
+            catch (Exception ex)
+            {
+                Console.WriteLine($"An error occurred: {ex.Message}");
+            }
+
+            return fileContents;
+        }
+    }
+}
\ No newline at end of file
diff --git a/Assets/Scripts/SaveFile.cs.meta b/Assets/Scripts/SaveFile.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..5b755514687e3d46bff62827a93e81a560d9c584
--- /dev/null
+++ b/Assets/Scripts/SaveFile.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: bccd6d93deaaa3c8f91cd2c16ccf8f33
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Assets/Scripts/Trials/Generators/DefaultEvolver.cs b/Assets/Scripts/Trials/Generators/DefaultEvolver.cs
index 8290488e8331fc1300ee5c1f6ca99e883fdcd637..a5771aedcd508bc62b1408edd365dd65c518baa3 100644
--- a/Assets/Scripts/Trials/Generators/DefaultEvolver.cs
+++ b/Assets/Scripts/Trials/Generators/DefaultEvolver.cs
@@ -4,6 +4,7 @@ using System.Linq;
 using Meyou;
 using Mutation;
 using Random = System.Random;
+using Save;
 
 namespace Trials.Generators
 {
diff --git a/Assets/Scripts/Trials/TrialManager.cs b/Assets/Scripts/Trials/TrialManager.cs
index b10ef58c64aef3d5fa14235c88826cc03c3c76a9..c60409816058a8a7df3bbb58a4db63e327304559 100644
--- a/Assets/Scripts/Trials/TrialManager.cs
+++ b/Assets/Scripts/Trials/TrialManager.cs
@@ -37,7 +37,7 @@ namespace Trials
         /// Nombre de générations entre chaque snapshot.
         /// Ex: si snapshotRate = 10, une snapshot sera faites toutes les 10 générations
         public int snapshotRate = 1;
-        
+
         /// Nombre de millisecondes à attendre entre Start()
         /// et le début de l'évolution
         public int startupDelay = 500;
@@ -121,7 +121,7 @@ namespace Trials
             _currentGeneration = -1;
             _toBeSimulated = generationSize;
             _state = ManagerStates.Evolving;
-            
+
             StartGeneration(baseGene);
         }
 
@@ -250,17 +250,17 @@ namespace Trials
                 // Créé une sauvegarde du meilleur gène de la génération
                 if (snapshotPath != "" && _currentGeneration % snapshotRate == 0)
                     WriteSnapshot();
-                
+
                 StartGeneration(evolver);
             }
             else if (_currentGeneration == 0) SpawnBulk(baseGene);
             else SpawnBulk(evolver);
         }
-        
 
 
 
-        
+
+
         private void StartGeneration(GeneGenerator generator)
         {
             _currentGenerationMeyou.Clear();
@@ -269,17 +269,17 @@ namespace Trials
 
             SpawnBulk(generator);
         }
-        
 
 
-    
+
+
         /// Spawn min(bulkSize, _toBeSimulated)
         /// et diminue _toBeSimulated par le nombre de Meyou créés.
         private void SpawnBulk(GeneGenerator generator)
         {
             var meyouNb = Math.Min(bulkSize, _toBeSimulated);
 
-            _currentMeyouBulk = spawner.SpawnBulk(generationSize-_toBeSimulated, meyouNb, generator, evaluator);
+            _currentMeyouBulk = spawner.SpawnBulk(generationSize - _toBeSimulated, meyouNb, generator, evaluator);
             _toBeSimulated -= meyouNb;
 
             _currentBest = _currentMeyouBulk[0];
@@ -300,11 +300,11 @@ namespace Trials
         {
             foreach (var m in _currentMeyouBulk) Destroy(m.GameObject());
         }
-        
-        
-        
-        
-        
+
+
+
+
+
         // Start is called before the first frame update
         private void Start()
         {
@@ -348,23 +348,23 @@ namespace Trials
             switch (_state)
             {
                 case ManagerStates.StartupWaiting:
-                {
-                    if (DateTime.Now - _evolutionStartDate > TimeSpan.FromMilliseconds(startupDelay) / Time.timeScale)
                     {
-                        StartEvolution();
-                    }
+                        if (DateTime.Now - _evolutionStartDate > TimeSpan.FromMilliseconds(startupDelay) / Time.timeScale)
+                        {
+                            StartEvolution();
+                        }
 
-                    break;
-                }
+                        break;
+                    }
                 case ManagerStates.Evolving:
-                {
-                    if (DateTime.Now - _lastBulkStartDate > TimeSpan.FromSeconds(generationDuration) / Time.timeScale)
                     {
-                        RinceAndRepeat();
-                    }
+                        if (DateTime.Now - _lastBulkStartDate > TimeSpan.FromSeconds(generationDuration) / Time.timeScale)
+                        {
+                            RinceAndRepeat();
+                        }
 
-                    break;
-                }
+                        break;
+                    }
             }
 
 
diff --git a/Assets/Scripts/Trials/TrialUI.cs b/Assets/Scripts/Trials/TrialUI.cs
index 377bf7f9f5470386adf6a5ea5d98a249aade1897..e85bdc5f51d3315be507dc84dbf6945c67970e3b 100644
--- a/Assets/Scripts/Trials/TrialUI.cs
+++ b/Assets/Scripts/Trials/TrialUI.cs
@@ -6,7 +6,7 @@ using UnityEngine.UI;
 
 namespace Trials
 {
-    public class TrialUI: MonoBehaviour
+    public class TrialUI : MonoBehaviour
     {
         public TrialManager manager;
         public Image progressionBar;
@@ -24,7 +24,7 @@ namespace Trials
 
         private void UpdateProgressionBar()
         {
-            var targetWidth = (int) (manager.GetGenerationProgression() * Screen.width);
+            var targetWidth = (int)(manager.GetGenerationProgression() * Screen.width);
             var targetPosition = new Vector3(targetWidth / 2, -55);
 
             progressionBar.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, targetWidth);