#ifndef MOTION_H #define MOTION_H #include <string> #include <vector> typedef unsigned long DWORD; class Motion { public: // Constructor with the filename containing the motion data Motion(const std::string & filename); // get the number of frames in the motion unsigned int getNbFrames() const {return _nbFrames;} // get the frequency of the motion data (in seconds) float getFrequency() const {return _frequency;} // get the data at given frame std::vector<float> getMotionDataAtFrame(unsigned int frameIndex) const; // get the data at given frame and joint float getMotionDataAtFrameJoint(unsigned int index, unsigned int joint) const; // get/set startingTime DWORD getStartTime() const {return _startTime;} void setStartTime(DWORD stime) {_startTime=stime;} protected: unsigned int _nbFrames; // number of frames float _frequency; // motion frequency unsigned int _nbJoints; // number of joints std::vector<std::vector<float> > _motionData; // the motion data DWORD _startTime; // timer }; #endif